Fundamentals

July 2025

Level 1 - Beginner - Get started with the basics of Houdini and Unreal Engine 5. Create FX, export optimized assets to Unreal Engine 5, use blueprints to design a third-person view mini-game, and explore cinematics in Unreal Engine 5, and more…

Archeus Project Episode 1

Procedural Asset Creation and Unreal Integration 2025-2026

Level 2 - Intermediate - Dive into the Archeus project. Learn to create advanced procedural assets, optimize your workflows, and integrate them into Unreal Engine 5. Explore the basics of PDGs, automate variations, and deepen your use of blueprints to enrich your projects…

Project Archeus Episode 2

The Planet of Extremes - Advanced Landscapes Procedural Environments and Survival Gameplay 2025-2026

Level 3 - Advanced - In Archeus Project: Episode 2, discover the creation of advanced landscapes and procedural environments for video games. Learn to design detailed and varied terrains with Houdini and UE5, integrating textures and optimized assets for Unreal Engine 5. This module focuses on procedural generation techniques for immersive environments and setting up survival-oriented gameplay mechanics. Explore studio workflows to combine creativity and optimization in complex scenes…

Project Archeus Episode 3

The Submerged Archeus - Immersive Underwater Environments and Gameplay - 2026

Level 3 - Advanced - Archeus Project: Episode 3, immerses you in an extreme underwater survival adventure. Following a catastrophic crash, explore the depths of a hostile ocean to recover your ship. Master underwater navigation, confront hostile fauna, and solve intricate puzzles to locate a hidden rescue capsule. Your mission: escape this planet and return to your orbital station. "Archeus Project: Episode 3" combines intense aquatic exploration, survival challenges, and a desperate quest to return home.

Project Archeus Episode 4

Final Chapter - The Dead Station - 2026

Level 3 - Advanced - In Project Archeus: Episode 4 – The Final Chapter, dive into a mysteriously abandoned space station and learn to design interactive and immersive environments. This module guides you through the creation of complex levels where players must solve puzzles to find a way to escape. Discover how to combine procedural workflows in Houdini with the interactive gameplay mechanics of Unreal Engine 5, while optimizing assets for captivating and strategic scenes.

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